Nearly all of the cities of Gor are walled cities, walled to protect the city from attack. The height, thickness and number of the walls will vary from city to city. For example, the city walls of Ar might be thought to be the grandest of walls of any city on Gor. Ar has two exterior walls. The outer wall is about three hundred feet high and the interior wall, about sixty feet away from the outer wall, is about four hundred feet high.
Each wall is thick enough so that six tharlarion wagons, side by side, could pass down the wall. In addition, there is a guard tower spaced about every fifty yards on the wall. The walls of Ar and Ko-ro-ba are painted white. This is done so that the sun’s glare will reflect off the walls and make it more difficult for attackers to see. At night, beacon fires will be lit on the walls to serve as markers for returning tarnsmen.
Each city will have a number of gates that provide entrance into the city, the exact number varying city to city. Most cities have at least one, though sometimes more, sun gates. A sun gate is open only from dawn to dusk. At night, it is much more difficult to enter or exit a city.
Some cities do have night gates for such evening entrances and exits though such gates are scrutinized carefully. Some cities may also have additional gates such as secret gates or restricted gates. For example, Ar has about forty public gates and an additional number of other gates. There is also a secret entrance into Ar through a Dar-Kosis pit outside of the city.
Written by Ubar Luther in Gor-Now.net
©2020 by Azrael Phoenix